Gimp is a great FOSS image editor that I have used a lot over the years.
When cropping an image I am left with the original image size and the selection sort of floating in the middle.
I would then go to the Layer menu and Layer to Image Size . That works but seems like an extra step.
There is a complete obvious Tool option for Crop Delete cropped pixels
Which clearly says Discard non-locked layer data that falls out of the crop region
How did I miss that??
Furbys were weird small animatronics toys that ... well that was about it. They came out pre-2000s and have been revived multiple times in multiple guises.
One of the current Dungeons and Dragons campaigns I am involved in has the players role as toys that have been brought to life. The DM said we could play as any toy and use normal D&D stats.
I wanted a mini that was my Furby character.
Prusa Slicer normally does not just a good job, but a bang-up amazing job of slicing some of the dodgy STL files I use.
But it didn't quite manage it this time...
Those blue lines are "overhangs", which in this case means floating in mid air :(
Time to go back to the Blender.
As I was back in Blender I decided to add a name-platter. "Yumm" is what Furbies say when you press on their tongue and the name of my character.
Well almost. The incredibly simple body shape was from an free STL and the face plate was also not mine.
I then used the Sculpting tools to improve the shape, added the tail and head tuft. The ears were included as basic ovals, so they got so sculpting work done.
Finally I sculpted the "V" shapes and stuck it all together.
I am capable of getting off my arse!
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